Hero image

157Uploads

12k+Views

3k+Downloads

Fortnite Industries and Audiences
anyemba001anyemba001

Fortnite Industries and Audiences

(0)
This resource comprises of three PowerPoint lessons. Two of which explore industry thoroughly, with a range of actvities, key media terminology and application; a wealth of information. The third lesson focuses on audiences. Support sheets (embedded in slides) for low ability and challenge questions for more able students. Each lesson has 10-20 slides and planned for a duration of 120 each, an entire SOW.
Assassin's Creed 3 Liberation
anyemba001anyemba001

Assassin's Creed 3 Liberation

(0)
This resource comprises of Two lessons (each lesson duration time is 80 minutes, thus two double lessons). Both lessons explore Industry and Audience in AC3L and explore theories and application of theories.
Teen Vogue AQA A-level
anyemba001anyemba001

Teen Vogue AQA A-level

(0)
This lesson focuses on the theoretical framework of media language, representation and industry in relation to Teen Vogue. This lesson is planned for a duration of 5-6 hours. It also includes contexts, theoretical approaches and activities.
Minecraft Revision Powerpoint OCR Media
anyemba001anyemba001

Minecraft Revision Powerpoint OCR Media

(0)
This resource includes a thorough and detailed exploration of Industry, Audiences and Contexts in relation to Minecraft. The lesson comprises of: DO NOW (Starter activity of key terminology) Game features Independent Media Production Video Game Production History of Gaming Video on gaming industry Shirky’s End of Audience Theory Marketing Distribution Audiences Exam Question Exemplar Exam Question Examiner’s report Exam Question Jenkin’s Fandom Theory Exam Question Mark Scheme
GQ Magazine (industry only) AQA A-level
anyemba001anyemba001

GQ Magazine (industry only) AQA A-level

(0)
This lesson focuses on theoretical framework of industries in relation to the GQ magazine. The lesson is planned for a duration of 1-2 hours and covers the following: contexts online presence distribution and circulation consumption
OCR GCSE Media Radio Revision: BBC Live Lounge
anyemba001anyemba001

OCR GCSE Media Radio Revision: BBC Live Lounge

(0)
This resource comprises of one powerpoint exploring Industry and Audience, specifically looking at remit and The Uses and Gratifications theory. The resources includes: A DO NOW activity with a challenge ( a quiz that has questions on the different set texts) Answers to both the DO NOW and challenge activities Information on the BBC 1 Radio and 1XTRA remit Video link to Clara Amfo interview with Taylor Swift accompanied with questions about how the remit is met Suggested answer and students self assess Uses and Gratification work Answers to U&G work Video link to AJ Tracey performing live accompanied with some questions Exam questions, each worth four marks
EDUQAS A-LEVEL Media Studies Newspapers
anyemba001anyemba001

EDUQAS A-LEVEL Media Studies Newspapers

(0)
This resourse comprises of two lessons, each lesson planned for 160 minutes, thus four single lessons in total. The first lesson explores political contexts, representations of political context and the difference between a Tabloid and Broadsheet. The second lesson explores media language, codes and conventions and exam questions
OCR Media A-Level Jungle Book Quick Revision
anyemba001anyemba001

OCR Media A-Level Jungle Book Quick Revision

(0)
This resource consists of a lesson planned for the duration of 160minutes, focusing on the economic contexts, historical contexts and industry in regards to Jungle Book 1967 and 2016. The lesson includes: DO NOW quiz DO NOW quiz and challenge answers Historical contexts The influence of historical contexts on JB Historical contexts questions Historical contexts answers Economic contexts The influence of Economic contexts on JB Economic contexts questions Exam questions
EDUQAS Media Studies Newspapers Introduction and Media Language
anyemba001anyemba001

EDUQAS Media Studies Newspapers Introduction and Media Language

(0)
This resource comprises of four powerpoints (one differentiated ppt), each powerpoint planned for a duration of 80 minutes. The lessons explore: Media langugae,language devices, differentiated PPT for low ability, political and economical contexts, exam questions, sentence starters, some industry knowledge.
Beyoncé Formation Media Language, Representation  and Contexts
anyemba001anyemba001

Beyoncé Formation Media Language, Representation and Contexts

(0)
This resource explores how contexts shape Media Language and Representation in Beyonce’s Formation music video. This lesson should be used after an introduction to the video. This lesson is for a double. Lesson outline: Application of Todorov’s theory Exploration of contexts, eurocentric, creole, colourism, historical burden on black artists, Application of semiotics Group scene by scene analysis Exploration of colour scheme Application of Baudrillard’s Post modernism Exam question Application of Gilroy’s Postcolonialism theory Exam question Long essay questions
OCR and AQA MEDIA A-LEVEL Deutschland 83 Practice Question
anyemba001anyemba001

OCR and AQA MEDIA A-LEVEL Deutschland 83 Practice Question

(0)
This lesson comprises of the following: DO NOW activity on D83 Answers Key, basic facts on D83 Marketing, difference between US and UK trailer - representations Hesmondshalgh’s cultural theories and appication with worksheet Exam practice question Social contexts Judith Butler’s performativity theory application
The Voice Revision Quiz AQA A-level
anyemba001anyemba001

The Voice Revision Quiz AQA A-level

(0)
This resource includes an overview of what your students need to know in preparation for the exam. This resource covers the theoretical framework (media language, representations, industry and audience, contexts and academic theories) in relation to the Voice CSP for the AQA A-level specification. This is a PowerPoint lesson, a quiz for the duration of 65 minutes. Give your students 30 seconds to answer the short response questions and 1:30 minutes for the long response questions. They should be using a whiteboard in groups of 3/4 to answer the questions.
Score Print Advertisement AQA A-level
anyemba001anyemba001

Score Print Advertisement AQA A-level

(0)
This lesson looks at the theoretical framwork of media (media language and representation) in relation to Score print advertisement. The lesson is planned for the duration of 3-5 hours and there are 26 slides in total. The lesson looks at the following: historical contexts social and cultural contexts codes and conventions of print advertisement denotation and connotation rule of thirds z line representation of ethnicity representation of gender representation of setting laura mulvey male gaze application bell hooks feminist theory application van zoonen feminist theory application exam questions on contexts and media language production activity
Old Town Road AQA A-level
anyemba001anyemba001

Old Town Road AQA A-level

(0)
This lesson focuses on media language and representation in relation to the Old Town Road music video. It also includes theoretical approaches, some contexts and exam prep.
The Sweeney Contexts
anyemba001anyemba001

The Sweeney Contexts

(0)
This resource comprises of a thorough exploration of contexts and how it can be applied to the Sweeney. The lesson also looks at some of the similarities and differences between The Sweeney and Luther. This lesson needs to be taught after looking at Luther Lesson outline: DO NOW (Starter activity) random questions from syllabus Answers Mind Map on 70s contexts Four slides on Sweeney context and Historical contexts Comparisons between The Sweeney and Luther Viewing time Long answer questions